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Programming Arduino : getting started with sketches / Simon Monk.

By: Material type: TextTextPublication details: New York : McGraw-Hill, c2012.Description: xiv, 162 p. : ill. ; 22 cmISBN:
  • 9780071784221 (pbk.)
Subject(s): DDC classification:
  • 005.133 MON 23 MON
LOC classification:
  • TJ223.P76 M665 2012
Other classification:
  • TEC008070
Contents:
Machine generated contents note: Introduction -- Ch. 1. This Is Arduino -- Ch 2. Getting Started -- Ch 3. C Language Basics -- Ch 4. Functions -- Ch 5. Arrays, Strings and Pointers -- Ch 6. Input / Output -- Ch 7. Standard Library Goodies -- Ch 8. External Storage -- Ch 9. LCD Displays -- Ch 10. Programming for the Web -- Ch 11. Program Design -- Ch 12. C++ and Library Writing.
Summary: "Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. - Understand Arduino hardware fundamentals - Install the software, power it up, and upload your first sketch - Learn C language basics - Write functions in Arduino sketches - Structure data using arrays and strings - Use Arduino's digital and analog inputs and outputs in your programs - Work with the Standard Arduino Library - Write sketches that can store data - Program LCD displays - Use an Ethernet shield to enable Arduino to function as a web server - Write your own Arduino libraries "-- Provided by publisher.
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Includes index.

Machine generated contents note: Introduction -- Ch. 1. This Is Arduino -- Ch 2. Getting Started -- Ch 3. C Language Basics -- Ch 4. Functions -- Ch 5. Arrays, Strings and Pointers -- Ch 6. Input / Output -- Ch 7. Standard Library Goodies -- Ch 8. External Storage -- Ch 9. LCD Displays -- Ch 10. Programming for the Web -- Ch 11. Program Design -- Ch 12. C++ and Library Writing.

"Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. - Understand Arduino hardware fundamentals - Install the software, power it up, and upload your first sketch - Learn C language basics - Write functions in Arduino sketches - Structure data using arrays and strings - Use Arduino's digital and analog inputs and outputs in your programs - Work with the Standard Arduino Library - Write sketches that can store data - Program LCD displays - Use an Ethernet shield to enable Arduino to function as a web server - Write your own Arduino libraries "-- Provided by publisher.

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