000 | 02705cam a2200397 i 4500 | ||
---|---|---|---|
001 | 21851462 | ||
003 | OSt | ||
005 | 20230122192016.0 | ||
008 | 201222s2021 flua b 001 0 eng | ||
010 | _a 2020057801 | ||
020 |
_a9781138503786 _q(hbk.) |
||
020 |
_a9781032011646 _q(pbk.) |
||
020 |
_z9781315145549 _q(ebk.) |
||
040 |
_aDLC _beng _erda _cDLC _dDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aQA76.76.C672 _bS647 2021 |
082 | 0 | 0 |
_a794.8/1525 _223 |
092 | _20 | ||
245 | 0 | 0 |
_aSoftware engineering perspectives in computer game development / _cedited by Kendra M. L. Cooper. |
250 | _aFirst edition. | ||
264 | 1 |
_aBoca Raton : _bCRC Press/Taylor & Francis Group, _c2021. |
|
300 |
_axii, 300 pages : _billustrations ; _c25 cm |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
||
504 | _aIncludes bibliographical references and index. | ||
520 |
_a"Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences and mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular cultures today. A summary is provided of the latest peer reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. An ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives"-- _cProvided by publisher. |
||
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 | _aSoftware engineering. | |
700 | 1 |
_aCooper, Kendra M. L., _eeditor. |
|
843 | _aPhotocopy | ||
887 | _2CamTech Library | ||
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK _n0 |
||
999 |
_c816 _d816 |