000 | 01633cam a2200397 i 4500 | ||
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001 | 18576956 | ||
003 | OSt | ||
005 | 20220701031455.0 | ||
008 | 150415t20152015caua 000 0deng | ||
010 | _a 2015013186 | ||
020 | _a9781593276652 | ||
020 | _a1593276656 | ||
040 |
_aDLC _beng _cDLC _erda |
||
042 | _apcc | ||
050 | 0 | 0 |
_aGV1469.3 _b.S148 2015 |
082 | 0 | 0 |
_a794.8 _223 |
092 | _20 | ||
100 | 1 | _aSainsbury, Matt. | |
245 | 1 | 0 |
_aGame art : _bart from 40 video games and interviews with their creators / _cMatt Sainsbury. |
250 | _a1st edition. | ||
264 | 1 |
_aSan Francisco : _bNo Starch Press, _c[2015] |
|
300 |
_ax, 261 pages : _bcolor illustrations ; _c26 cm |
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336 |
_atext _2rdacontent |
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337 |
_aunmediated _2rdamedia |
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338 |
_avolume _2rdacarrier |
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505 | 2 | _aIntroduction -- 1. Beautiful games -- 2. The art of horror -- 3. Fantasy worlds -- 4. Pushing boundaries: Sex and transgression -- 5. Games for the Otaku -- 6. Games on a microbudget -- 7. On history and culture -- 8. Childhood visions. | |
520 |
_a"Features interviews with game developers and discussion of the creative process behind video game development. Includes full-color artwork and concept art from 40 video games"-- _cProvided by publisher. |
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650 | 0 |
_aVideo games _xDesign. |
|
650 | 0 | _aVideo games industry. | |
650 | 0 | _aArt. | |
843 | _aPhotocopy | ||
887 | _2CamTech Library | ||
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
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942 |
_2ddc _cBK _n0 |
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999 |
_c364 _d364 |