<?xml version="1.0" encoding="utf-8" ?> <rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"> <channel> <title> <![CDATA[CamTech Digital Library Search for 'su:&quot;Games.&quot;']]> </title> <!-- prettier-ignore-start --> <link> https://library.camtech.edu.kh/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Games.%22&#38;sort_by=relevance&#38;format=rss </link> <!-- prettier-ignore-end --> <atom:link rel="self" type="application/rss+xml" href="https://library.camtech.edu.kh/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Games.%22&#38;sort_by=relevance&#38;format=rss" /> <description> <![CDATA[ Search results for 'su:&quot;Games.&quot;' at CamTech Digital Library]]> </description> <opensearch:totalResults>8</opensearch:totalResults> <opensearch:startIndex>0</opensearch:startIndex> <opensearch:itemsPerPage>50</opensearch:itemsPerPage> <atom:link rel="search" type="application/opensearchdescription+xml" href="https://library.camtech.edu.kh/cgi-bin/koha/opac-search.pl?q=ccl=su%3A%22Games.%22&#38;sort_by=relevance&#38;format=opensearchdescription" /> <opensearch:Query role="request" searchTerms="q%3Dccl%3Dsu%253A%2522Games.%2522" startPage="" /> <item> <title> Game art : art from 40 video games and interviews with their creators / </title> <dc:identifier>ISBN:9781593276652 | 1593276656</dc:identifier> <!-- prettier-ignore-start --> <link>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=364</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1593276656.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Sainsbury, Matt..<br /> .<br /> x, 261 pages : 26 cm.<br /> 9781593276652 | 1593276656 </p> ]]> <![CDATA[ <p> <a href="https://library.camtech.edu.kh/cgi-bin/koha/opac-reserve.pl?biblionumber=364">Place hold on <em>Game art :</em></a> </p> ]]> </description> <guid>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=364</guid> </item> <item> <title> Learning C++ by creating games with UE4 [electronic resource]: learn C++ programming with a fun, real-world application that allows you to create your own games! </title> <dc:identifier>ISBN:9781784396572</dc:identifier> <!-- prettier-ignore-start --> <link>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=435</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1784396575.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Sheriff, William .<br /> Birmingham, UK Packt Publishing 2015 .<br /> 1 digital resource (322 pages) , Includes index. 25 cm .<br /> 9781784396572 </p> ]]> <![CDATA[ <p> <a href="https://library.camtech.edu.kh/cgi-bin/koha/opac-reserve.pl?biblionumber=435">Place hold on <em>Learning C++ by creating games with UE4 [electronic resource]:</em></a> </p> ]]> </description> <guid>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=435</guid> </item> <item> <title> Mission Python : code a space adventure game / </title> <dc:identifier>ISBN:9781593278571 (paperback) | 1593278578 (paperback)</dc:identifier> <!-- prettier-ignore-start --> <link>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=447</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1593278578.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By McManus, Sean,.<br /> .<br /> xvi, 262 pages : , Includes index. 24 cm.<br /> 9781593278571 (paperback) | 1593278578 (paperback) </p> ]]> <![CDATA[ <p> <a href="https://library.camtech.edu.kh/cgi-bin/koha/opac-reserve.pl?biblionumber=447">Place hold on <em>Mission Python :</em></a> </p> ]]> </description> <guid>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=447</guid> </item> <item> <title> Make your own Scratch games! / </title> <dc:identifier>ISBN:9781593279363 | 1593279361</dc:identifier> <!-- prettier-ignore-start --> <link>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=536</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1593279361.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Anthropy, Anna,.<br /> .<br /> xxii, 170 pages : , Includes index. 24 cm.<br /> 9781593279363 | 1593279361 </p> ]]> <![CDATA[ <p> <a href="https://library.camtech.edu.kh/cgi-bin/koha/opac-reserve.pl?biblionumber=536">Place hold on <em>Make your own Scratch games! /</em></a> </p> ]]> </description> <guid>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=536</guid> </item> <item> <title> Unity (R) virtual reality development with VRTK4 : a no-coding approach to developing immersive vr experiences, games, &amp; apps </title> <dc:identifier>ISBN:9781484279328</dc:identifier> <!-- prettier-ignore-start --> <link>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=801</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1484279328.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Coutinho, Christopher.<br /> [New York, NY] Apress 2022 .<br /> 406 pages 30 cm .<br /> 9781484279328 </p> ]]> <![CDATA[ <p> <a href="https://library.camtech.edu.kh/cgi-bin/koha/opac-reserve.pl?biblionumber=801">Place hold on <em>Unity (R) virtual reality development with VRTK4 : </em></a> </p> ]]> </description> <guid>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=801</guid> </item> <item> <title> Make your own Twine games! / </title> <dc:identifier>ISBN:9781593279394 (epub)</dc:identifier> <!-- prettier-ignore-start --> <link>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=812</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1593279396.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Anthropy, Anna,.<br /> .<br /> 1 v. (unpaged) 26 cm .<br /> 9781593279394 (epub) </p> ]]> <![CDATA[ <p> <a href="https://library.camtech.edu.kh/cgi-bin/koha/opac-reserve.pl?biblionumber=812">Place hold on <em>Make your own Twine games! /</em></a> </p> ]]> </description> <guid>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=812</guid> </item> <item> <title> Software engineering perspectives in computer game development / </title> <dc:identifier>ISBN:9781138503786 | 9781032011646</dc:identifier> <!-- prettier-ignore-start --> <link>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=816</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1138503789.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> .<br /> xii, 300 pages : 25 cm.<br /> 9781138503786 | 9781032011646 </p> ]]> <![CDATA[ <p> <a href="https://library.camtech.edu.kh/cgi-bin/koha/opac-reserve.pl?biblionumber=816">Place hold on <em>Software engineering perspectives in computer game development /</em></a> </p> ]]> </description> <guid>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=816</guid> </item> <item> <title> How to win at chess: the ultimate guide for beginners and beyond / </title> <dc:identifier>ISBN:9781984862075 | 1984862073</dc:identifier> <!-- prettier-ignore-start --> <link>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=2609</link> <!-- prettier-ignore-end --> <description> <![CDATA[ <img src="https://images-na.ssl-images-amazon.com/images/P/1984862073.01.TZZZZZZZ.jpg" alt="" /> ]]> <![CDATA[ <p> By Rozman, Levy,.<br /> .<br /> 261 pages : , Includes index. 21 cm.<br /> 9781984862075 | 1984862073 </p> ]]> <![CDATA[ <p> <a href="https://library.camtech.edu.kh/cgi-bin/koha/opac-reserve.pl?biblionumber=2609">Place hold on <em>How to win at chess:</em></a> </p> ]]> </description> <guid>https://library.camtech.edu.kh/cgi-bin/koha/opac-detail.pl?biblionumber=2609</guid> </item> </channel> </rss>
